Download details

Enhanced Jump Inter Enhanced Jump Interface

HOT

License

Size 14.83 KB

Filedate Monday, 15 March 2010 00:00

Filename enhanced.jump.1.1.spk

Downloads 557

Created Thursday, 03 March 2011 21:32

Changed Thursday, 03 March 2011 21:32

System

Website Website external

[size=18]Enhanced Jump Downloads[/size] or NAJS (not another jump script)

[size=18][url=http://forum.egosoft.com/viewtopic.php?t=248002]Imperial Library Scripts[/url][/size] MUST BE INSTALLED

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Detailed Description

I made this for myself as I was getting seriously chuffed off at constantly pressing up down on the arrow keys to get to the sector I wanted while scripting.

Being the benevolent Sith that I am I decided to share it and add some bells and whistles for balance and such.

[b][u]The EJI will overwrite the stock egosoft navigational command for "Jump to Sector" and also install a hotkey so you should remove your current vanilla hotkey and use this one.[/b][/u]


[size=18]Sector Viewer[/size]
Type the sector name in (as per jumping) and it will open that sector, You will need an Adv Sat present to see what's going on in there



[size=18]Defined Jump[/size]

The Interface's main purpose is to allow quicker jumping by using the Command "Defined Jump" this option allows you to type in the sector you wish to jump to.

example: I want to jump to Family Pride, If I enter F (must be case sensitive) the every sector starting with F will come up with the needed energy requirements for the ship . If I enter Fal it will only have Fallen Shores come up. The full name is not needed

[img]http://www.arcl07.dsl.pipex.com/x3tc/pics/ji2.jpg[/img]

[img]http://www.arcl07.dsl.pipex.com/x3tc/pics/ji3.jpg[/img]

[size=18]Normal Jump[/size]
As my other bugbear was being taken from behind when jumping into sector by TL's and such this now jumps in the same manner as the normal jump but put's the ship 3-4k above the gate (no more humping :))


[size=18]Gateless Jump[/size] (once ship is upgraded)

P2P jumpdrive we all know what this does!




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[size=18]Upgrades[/size]

[img]http://www.arcl07.dsl.pipex.com/x3tc/pics/ji5.jpg[/img]

[size=18]No Countdown During Jump[/size]

This upgrade will allow you to keep control of your ship during the 10s countdown, this comes in handy for combat situations where you need to get out of the sector.

[size=18]Targeting Hotkeys[/size]

[img]http://www.arcl07.dsl.pipex.com/x3tc/pics/ji4.jpg[/img]

3 Hotkeys available for a one off 5 million credits, The allow scanning for find nearest enemy ship (no distance max), Find Nearest Mine & Find Nearest Missile


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What you ask? "How have you balanced such a cheat script Lord Vader"

Easy Each individual ship will have to be separately upgraded at a cost which depends on the value of that ship, Ts and Tp would be pretty cheap to upgrade, M1/2 etc cost a [i]Little[/i] bit more.

Both the no timer upgrade and gateless jd must be bought for every ship. This should hopefully induce players to keep the upgrade to their more important ships.

In addition energy cost is 3x the norm for gateless jumping.




Use or Use Not, There Is No try ;)


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Install

Same as every other script, use the plugin manager (stickied) or manually install if you know how to.


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